Search Issue Tracker
Fixed
Votes
0
Found in [Package]
7.1.6, 7.1.5, 7.1.2, 7.1.1
Issue ID
1205791
Regression
Yes
[Shader Graph] Unable to select Custom Mesh in Shader Graph
Custom Mesh is not selected and editor throws NullReferenceException in Shader Graph, refer the attached video
Steps to repro:
1. Create a new project
2. Window > Package Manager > Shader Graph > Install
3. Project window > Create > Shader > PBR Graph
4. Open "New Shader Graph" from Project Window
5. Main Preview > right-click > Custom Mesh
Actual Result:
Unable to select Custom Mesh along with NullReferenceException
Expected Result:
Custom Mesh is chosen without any exceptions
Reproducible in:
2020.1.0a17, 2020.1.0a15
Working fine in:
2020.1.0a14, 2019.3.0f3
Package version found: 7.1.6, 7.1.5, 7.1.2, 7.1.1
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment