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SpriteShape Package 1.0.12-preview doesn't update Point Positions visual...
A User has a script that updates the position of the points of a SpriteShapeController's Spline at runtime. In the Editor, when pres... Read more
The text of physics layer collision matrix overlaps on the slider, when ...
The text of physics layer collision matrix overlaps on the window navigation slider, when unified player settings window is shrinked... Read more
Subtracting simple and complex GameObjects with Probuilder's Boolean (CS...
How to reproduce:1. Open the Unity project attached by the user (Test ProBuilder.zip)2. Open the "SampleScene" Scene3. Go to Tools -... Read more
Crash when pressing reimport all using Substances
To reproduce:1. Open attached project "TestBed.zip"2. Open "New Scene.unity" scene2. Right mouse click in Project window and press R... Read more
Changing sample rate in animation window when linked with sequence edito...
Changing the sample rate in the animation window when linked with the sequence editor, doesn't reset keyframe and the animation does... Read more
[OSX] Native plugin callback throws an exception if calling a delegate
To reproduce:1. Open attached project "UnityPluginTest.zip"2. Build for OSX Standalone3. Open built project4. Press TEST SUCESS, not... Read more
Culling Mask property is overwritten after selecting multiple gameobjects
How to reproduce:1. Create two Directional Lights in the scene (or any other object with Light Component)2. In Inspector, set the Cu... Read more
[Linux] Input Field generates characters when Function Keys are pressed ...
How to reproduce:1. Open user-submitted project (InputTestUnity.zip)2. Build and Run the project3. Press F7, F8, F9, F10, F11, F12, ... Read more
AddComponent takes longer when there are multiple scripts in the project
How to reproduce:1. Open attached project "Unity Bug.zip" and scene "Test"2. Enter Play mode3. Observe Console window Expected resul... Read more
[XR] Render Scale Jitter render scale changes that occur continuously
1) Set XR device to Mock HMD2) Enter Playmode3) Observe jitter in Game View as the Render viewport scales up and down. It seems to w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning