Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b2
2018.1.0f2
Issue ID
1059399
Regression
Yes
Crash when pressing reimport all using Substances
To reproduce:
1. Open attached project "TestBed.zip"
2. Open "New Scene.unity" scene
2. Right mouse click in Project window and press Reimport All
Expected result: the assets are reimported without any issues
Actual result: Unity crashes
Reproduced on:
2018.1.0b2 2018.1.9f1 2018.2.0f2 2018.3.0a5
Not reproduced on:
2017.3.2f1 2017.4.7f1 2018.1.0b1
Notes:
Couldn't reproduce on a fresh project with Substance materials.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
This crash has been reported to the Substance developers.