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[Core RP Library] The Volume.cs script does not have an icon when the HD...
How to reproduce:1. Create a new URP project2. In the Project Hierarchy go to Packages > Core RP Library > Runtime > Volume... Read more
Changing VideoPlayer.frame is delayed when using Windows 7
How to reproduce:1. Open the attached project "VideoPlayerFrameTest.zip"2. Open SampleScene3. Click Play4. Observe the clock on the ... Read more
Unity crashes when changing Frame Size to 1 KB in Input Debugger for Blu...
Steps to reproduce:1. Download and open the project "Lunarity.zip"2. Connect a DS4 controller through Bluetooth3. Open Input Debugge... Read more
Android build fails to do Gradle errors of multiple external SDKs
Steps to reproduce:1. Open the user's attached project "Line Slice.zip"2. Build it for Android Expected results: Android build compl... Read more
[Android][URP] Violet artifacts appear in some Android devices when Dept...
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the around the pit at the center of ... Read more
ScriptableSingleton throws a warning and error message when implementing...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Build Settings (File->Build Settings), switch th... Read more
GPU crashes on creating an HDRP project on integrated GPUs when VFX laye...
Steps to reproduce:1. Create a new HDRP template project--alternate way--1. Try to install HDRP package into and already existing pr... Read more
[UGUI] Image with crunch compression can still have a modified alphaHitT...
[UGUI] Image with crunch compression can still have a modified alphaHitTestMinimumThreshold The alphaHitTestMinimumThreshold can be ... Read more
"OutOfMemoryException" error when importing files with big amount of layers
Reproduction steps:1. Open the attached project "1338690repro.zip"2. Import the "case_1338690-Rig_BIG.psb" file Expected result: The... Read more
Incorrect background type label on Camera
To reproduce:1. Open any URP project;2. Open Camera in the Inspector;3. Open the dropdown under Environment > Background Type. Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed