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Physics Debugger "Hide Layers" not working then GameObject have differen...
How to reproduce: 1. Download attached project file and open "Test" Scene 2. Open Window -> Physics Debugger 3. Select "Collision Ge... Read more
Windows build crashes when loading the assembly
Reproduction steps: 1. Open "New Unity Project 4.zip" project 2. Build the project for Windows 3. Launch the built .exe Expected R... Read more
The position of the cursor is wrong in the input field
Steps to reproduce: 1. Run the main scene. 2. Continuously input any keys in the "input field". 3. Notice that the position of the ... Read more
The Editor crashes in GUIView::OnInputEvent when an Event is repeatedly ...
To reproduce: 1. Open the project, attached by the tester (OnSceneGUIEvent.zip) 2. Add testing.cs script to the Main Camera 3. Sele... Read more
[WSA] Building with a plugin that has been built for .Net 4.5 fails when...
Steps to reproduce: 1. Open the attached project 2. Open Build Settings 3. Switch platform to Windows Store 4. Build for WSA 5. Obse... Read more
[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working
Step: 1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines. 2. Build with Vulkan a... Read more
Loading AssetBundle assets one by one with LoadAsset() does not find chi...
To reproduce: 1. Open attached Unity project "AssetBundles.zip" 2. in the menu bar, click test --> testload 3. Observe "public stati... Read more
UI Image does not block button Raycast if it is its child
To reproduce: 1. Open attached Unity project "BugTest.zip" 2. Open "Test" scene 3. Go into Play mode 4. Click on the green image 5. ... Read more
GO selection automatically reset to root selection when picking another ...
2D sprite hierarchy selection reset to root selection each time your trying to pick another GO within the hierarchy Read more
Setting PlayerSettings.MTRendering through editor script does not update...
To reproduce: 1. Download and open attached "repro948496.zip" project. 2. Go to Menu ->Function ->Bug to trigger the script. 3. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function