Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b4
Issue ID
948477
Regression
No
GO selection automatically reset to root selection when picking another GO within the same hierarchy
2D sprite hierarchy selection reset to root selection each time your trying to pick another GO within the hierarchy
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
Add comment