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FrameAll command does not frame an Infinite track correctly
1) Create a new timeline 2) Add an animation track, along with an animator binding. 3) Add keyframes to this track 4) Zoom out and p... Read more
[2D Sprite Shape] Assertion failed exception is thrown on undoing after ...
Assertion failed exception is thrown on undoing after clicking on Create Range button. Steps to repro: 1. Create a new project. 2. ... Read more
[Android] Screen.orientation does not change if rotating device from one...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Hold the device in either landscape orientation and notice the ... Read more
[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...
Repro steps: 1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heig... Read more
[Collab] Moving an empty folder before publishing hides it from the Coll...
How to reproduce: 1. In a Collab-enabled Project, add a new folder. Notice that the folder's meta file appears in the Collab Toolbar... Read more
[iOS] iOS build fails for devices which only support armv7 then the Arch...
How to reproduce: 1. Open the attached "New Unity Project (3)" project 2. Make sure that Architecture is set to Universal in Player... Read more
NullReferenceException error is thrown when updating more than one Avata...
How to reproduce: 1. Open the user's attached "AvatarUpdateTest.zip" project 2. Expand the "boss_gongshujin001" Asset in the Project... Read more
Drawing serialized properties with HideInInspector attribute only works ...
How to reproduce: 1. Open the user's attached "Rechnik.zip" 2. Open the "testscene" Scene 3. Select the "Main Camera" GameObject in ... Read more
[Android][SpriteAtlas] totalSpriteSurfaceArea get reserialized when swit...
Repro steps: 1. Open attached project 2. Switch to standalone build target 3. Delete Library/AtlasCache 4. Enter and exit play mode ... Read more
[Android] Editor freezes while building a Scene for Android
Reproduction steps: 1. Open the user's supplied project 2. Build or Build and Run to an Android device Expected result: Editor buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used