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0
votes
Fixed

[Localization] "No Locale could be selected" error when Play Mode Option...

Package: Localization Package

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Jun 07, 2021

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Version/s: 1.0.0-pre.9

How to reproduce:1. Open the attached project "NoLocaleError.zip"2. Enter and then Exit the Play Mode3. Enter and then Exit the Play... Read more

0
votes
Fixed

[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine

MacOS

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Jun 07, 2021

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Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Create a new project in... Read more

0
votes
Duplicate

Shader.CompileGPUProgram takes more time to execute every time URP setti...

Shader System

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May 13, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more

0
votes
Fixed

Multi-selected objects' child objects don't get selected in the Hierarch...

Scene Hierarchy

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Jun 05, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.8f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'TopParent1'4. Hold Shift on... Read more

0
votes
Not Reproducible

[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...

Mobile

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Mar 05, 2021

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Version/s: 2019.4.20f1

Step to reproduce:1. Open the attached project ("1319420.zip")2. Build and deploy the project to a device with more than 2GB of memo... Read more

0
votes
Won't Fix

[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...

Progressive Lightmapper

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Jun 07, 2021

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Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more

0
votes
Fixed

InvalidOperationException gets thrown in the Console when using the new ...

Package: UI Toolkit

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May 14, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached '1336180.zip' project2. Open the 'Test' Scene3. Enter the Play mode4. Observe the Console Expe... Read more

0
votes
Won't Fix

[Addressables] LoadAssetAsync fails when FBX AnimationClip has the same ...

Package: Build Pipeline - Addressables

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Jun 07, 2021

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Version/s: 1.18.4

Reproduction steps:1. Open attached project "AddressableAnimClipBug" and scene "SampleScene"2. In Addressables Groups window, Build ... Read more

8
votes
Fixed

Input not registered when using a non-English keyboard layout on Linux

Linux

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Apr 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open project "case_1330732.zip"2. Open Scene "SampleScene"3. Install non-English keyboard layout4. Use install... Read more

0
votes
Duplicate

UnassignedReferenceExeptions with unitypackage when upgrading to 2021.1.2f1

Scene Management

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Jun 07, 2021

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Version/s: 2021.1.2f1

Reproduction steps:1. Create a project in version 2020.2.3f12. Import the UnassignedReferenceExeptions_Clean.unitypackage3. Open sce... Read more

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