Search Issue Tracker

0
votes
Fixed

Application.CaptureScreenshot has strong artifacts with cubemaps

Graphics - General

-

Oct 27, 2016

-

Version/s: 5.4.2f2

How to reproduce:1. Open the attached project2. Open Supersampling test scene and press play3. First make game view as small as poss... Read more

1
votes
Won't Fix

[BlendShape] Increasing Blend Shapes value to 100, the Cloth component d...

Physics

-

Oct 05, 2016

-

Version/s: 5.4.1f1

When you increase the value of Blend Shapes from 0 to 100, Cloth component distorts (look the attached gif). Reproduction steps:1. C... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

-

Nov 12, 2016

-

Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Enter Play mode3. Under Particle System "shape" component check "Align to directio... Read more

0
votes
Fixed

[Shaders][5.5] Courtyard project shader errors: unrecognized identifier ...

Shaders

-

Apr 21, 2016

-

Version/s: 5.4.0b16

After importing "The Courtyard" project, some shaders are pink due to errors 1. What happened Some of the custom shaders result in e... Read more

1
votes
Fixed

Calling AudioClip.UnloadAudioData on an external audio clip unloads all ...

Audio

-

Nov 08, 2016

-

Version/s: 5.4.2p3

Reproduction steps:1. Open the project2. Open the only scene available3. Play the scene4. Wait for the script to finish-Observe the ... Read more

0
votes
Fixed

[Mobile] Light does reflect off of static objects when Baked GI is used ...

Progressive Lightmapper

-

Nov 09, 2016

-

Version/s: 5.5.0b9

When Baked GI is used, light from all light sources does not reflect off of static gameobjects. This occurs when mobile platforms ar... Read more

0
votes
Not Reproducible

[DX12] Alt+Tab when fullscreen causes application to hang

DirectX12

-

Jan 23, 2014

-

Version/s:

Repro steps: 1. Build & run the attached project using DX11 or DX122. Toggle full screen using GUI button3. Alt+tab to another w... Read more

0
votes
Not Reproducible

Crash at commit

OSX

-

Nov 03, 2016

-

Version/s: 5.4.2f2

Receiving unhandled NULL exceptionLaunching bug reporterObtained 25 stack frames.#0 0x00000101d5b94b in -[CocoaMainMenu validateMenu... Read more

0
votes
Won't Fix

Probes.Update stalls the main thread on certain processors

Progressive Lightmapper

-

Nov 01, 2016

-

Version/s: 5.5.0b9

Steps to reproduce:1. Download and open the attached project2. Open(or build) the Windows build located in case_847097-AsyncIssues\B... Read more

0
votes
By Design

NullReferenceException when using EditorSceneManager.SaveOpenScenes() af...

Asset and Scene Management

-

Nov 12, 2016

-

Version/s: 5.4.1f1

To reproduce:1. Open the attached project2. Open the only scene3. Select "GameObject" in the hierarchy4. In the inspector click the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.