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[iOS] Crash when GUI Button calls method which Debug.Log() null string. ...
Reproduction Steps:1. Open Project2. Build and deploy to iOS device3. Press UI button4. Notice that error is thrown5. Press GUI Butt... Read more
[DX12][Multi-Display][Nvidia] Build Crashes Windows and Restarts when De...
GeForce Experience version: 3.1.0.52GeForce Driver version: 375.70Windows 10 64-bit Reproducible with:5.6.0a15.5.0b105.4.2p35.4.0f3 ... Read more
UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more
GetSetMethod of PropertyInfo return null for some properties in a WebGL ...
Steps to reproduce:1. Download and open the attached project2. Build for WebGL3. Open the WebGL build4. Open browser developer tools... Read more
[AW] Should not be able to edit Samples on read-only clip in AW
You can presently edit the Samples on a read-only clip in the Animation Window. This should not be possible, since the clip asset is... Read more
Camera fails to generate a depth texture
Steps to reproduce:1. Open the attached project (ShaderPassesWithCameraDepth.zip)2. Open the Fog of War/Examples/1. Image Effect/Exa... Read more
[Anim] Animator Window Lock is not locking controller...
Animator Window Lock is not locking controller when other GO with Animator is selected in the scene. Controller is updated when you ... Read more
Distorted mesh geometry when bouncing with physics material
Reproduction steps:1. Open the attached project2. Open the scene "main"3. Enter Play mode Result: after 22 bounces the bouncing bloc... Read more
Application.CaptureScreenshot has strong artifacts with cubemaps
How to reproduce:1. Open the attached project2. Open Supersampling test scene and press play3. First make game view as small as poss... Read more
[BlendShape] Increasing Blend Shapes value to 100, the Cloth component d...
When you increase the value of Blend Shapes from 0 to 100, Cloth component distorts (look the attached gif). Reproduction steps:1. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value