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[IL2CPP][iOS] Crash in "il2cpp::os::Image::Initialize() [inlined] il2cpp...
Reproduction steps:1. Download and open the project from the provided link in the description ("Project Zip").2. Go to "Build > B... Read more
[Test Runner] Unity Editor freezes after running a test in Play mode
Unity Editor freezes after running a test in Play mode Steps to Reproduce: 1. Open attached project.2. Open Test Runner window. (Win... Read more
Values of a component aren't reset when right clicking the gear icon on ...
Repro steps:1. Create a new project2. Create an empty GameObject in the Hierarchy3. In the Inspector on the Transform component righ... Read more
IMGUI Labels that use fixed character set disappear when transformed wit...
How to reproduce:1. Open the attached "TestFor1068658.zip" project2. Play the Scene and observe the Labels displayed3. Go to to Font... Read more
Sub Emitter particles are not randomized when using Auto Random Seed
How to reproduce:1. Open attached project ("1068735.zip")2. In the Hierarchy select 'Particle System 1'3. In the Scene View press Pl... Read more
[Text Mesh Pro] Slider's handle is missing which control the value in Am...
Slider's handle is missing which controls the value in Ambient Shadow and Power option in Local Lighting and Glow. Steps to reproduc... Read more
[Metal] Selecting Metal as the primary Graphics API for Mac turns all Un...
Steps to reproduce:1) Open any project.2) Open PlayerSettings.3) Drag Unity to an external display.4) Untick "Auto Graphics API for ... Read more
[OSX] Player launches in native resolution if launched in fullscreen, di...
[OSX] Player launches in native resolution if launched in fullscreen, disregarding resolution selection in resolution dialog Steps t... Read more
[Terrain] Brush is not switching to "Circle" on selecting paint trees tab
The brush is not switching to "Circle" on selecting paint trees tab. With old terrain tools on selecting "Paint trees" tab the brush... Read more
(Need Sprite Master Node) Sprite Renderer doesn't update ShaderGraph tim...
How to reproduce:1. Open user-submitted project (TheVoidTest2018.zip)2. Open "samplescene" scene3. Ensure "bgStar" game object has "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window