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Errors are thrown when audio files which have more than two channels are...
Importing such file will produce an error:NullReferenceException: Object reference not set to an instance of an objectUnityEditor.Au... Read more
Unity crashes when setting .enable on CanvasGroup in runtime
To Reproduce:1. Create a gameObject with a CanvasGroup component, (notice that it can't be disabled/enabled in inspector)2. Try to d... Read more
Cubes look "jagged" when running the player in small resolution
Maybe this is intentional design, but when selecting:- the smallest resolution (640 x 480)- the highest Graphics Quality (Fantastic)... Read more
Activity destroy timeout for HistoryRecord{*/com.unity3d.player.UnityPla...
After the application is quit with the Application.Quit(), the ActivityManager shows the warning Activity destroy timeout for Histor... Read more
[WinRT] A warning is needed about Unity not overwriting the app manifest
If building for Windows Store on top of an existing folder setting the capabilities from the Unity editor will not have any effect -... Read more
Physics.Raycast always returns true on Windows Phone 8 Emulator
Steps to reproduce:1. Create a script which uses Physics.Raycast and reports if Raycast has hit anything2. Build and run it on Windo... Read more
Windows Player crashes when running a build with Stereoscopic Rendering ...
Windows Player crashes when running a build with Stereoscopic Rendering enabled. To reproduce:- Download the BootCamp project from A... Read more
Sprite renderer loses reference when changing texture name and Sprite Mo...
To Reproduce:1. Open ‘SpriteScene’ in the attached project.2. Change the texture’s (in assets folder) name, observe that that the ‘p... Read more
WP 8.1 app with "Shared User Certificates" does not deploy on certain de...
Trying to deploy an app with Shared User Certificates capability does not work on Nokia Lumia 1520, 520 Instead, it throws errors li... Read more
"IT" effects are present among the other effects
"IT" effects are present among the other effects - please see attached screen shot for details. As a user I am confused whether thes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled