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Duplicate

Votes

4

Found in

2018.2.0a3

2018.2.2f1

Issue ID

1068202

Regression

Yes

Some non-latin characters do not appear when typing them into the Input Field

uGUI

-

Some of the characters that are affected:
Ą, ą, Č, č, Ę, ę, Ė, ė, Й, К, Е, Н, Г, З, В, А, П, О, Л, Д, Ж, М, И, Б

To reproduce:
1. Open the user's project
2. Enter Play Mode
3. Try typing aforementioned characters (You have to type them yourself, copying them works properly)

Expected result: Character appears in the Input Field
Actual result: Character does not appear in the Input Field

Reproducible with - 2018.2.0a3 ,2018.2.3f1, 2018.3.0a8
Not reproducible with - 2017.4.9f1 ,2018.1.9f1 ,2018.2.0a2

Comments (2)

  1. vlob

    Aug 29, 2018 00:39

    reproducible with 2018.2.5f1

  2. blurry73

    Aug 08, 2018 02:37

    Some Korean characters also do not appear either, and I wish it will be fixed soon.

    for example, '가', '바', '서', and there are many more.

    I highly suspect that it is related to Font.HasCharacter()
    I tested it with 2 version, 2017.2.0f3 and 2018.2.0f2 and
    Font.HasCharacter() returns false for those characters with 2018.2.0f,
    while it returns true with 2017.2.0f3

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