Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a6
Issue ID
1068226
Regression
Yes
Oculus intialization fails on Standalone builds
Steps to reproduce:
1. Create a new project
2. Enable VR and set SDK to Oculus
3. Build for Standalone
4. Launch the build
Expected result: build acts as a VR application
Actual result: build acts as a regular standalone application
Reproduced on 2018.3.0a6
Not reproduced on 2018.3.0a5
Regression introduced in 2018.3.0a6
Not reproducible with OpenVR
Fixed 2018.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
Add comment