Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a6
Issue ID
1068226
Regression
Yes
Oculus intialization fails on Standalone builds
Steps to reproduce:
1. Create a new project
2. Enable VR and set SDK to Oculus
3. Build for Standalone
4. Launch the build
Expected result: build acts as a VR application
Actual result: build acts as a regular standalone application
Reproduced on 2018.3.0a6
Not reproduced on 2018.3.0a5
Regression introduced in 2018.3.0a6
Not reproducible with OpenVR
Fixed 2018.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
Add comment