Search Issue Tracker
[WSA] Exception when deploying: Run-Time Check Failure #2 - Stack around...
Steps to reproduce:1. Create a new Unity project2. Build for WSA Windows 8.1 SDK3. Open VS solution4. Deploy on device with touch in... Read more
Webviews are slow to load on mac os 10.12
Steps to reproduce : - open the Asset Store and Services Window- maximize another window e.g Project Browser using Shift + Space- us... Read more
[Android] [GearVR] Anomalous performance with Snapdragon 820 SGS7 devices
How to reproduce:1. Open user's attached project2. Open scene 'TestScene'3. Add devices osig file to Assets/plugins/Android/assets4.... Read more
UI Canvas doesn't scale when changing the plane distance
Reproduction steps:1. Open the attached project in Unity2. Select the Canvas element in the hierarchy3. Change the "Plane Distance" ... Read more
Creating a new project outputs "failed to load" errors in the console
Reproduction steps:1. Create a new project in unity 5.5.0b102. Observe errors in the console concerning the "'AudioPluginMsHRTF.dll"... Read more
'Translation DoF' setting on Mecanim Humanoids still discards bone trans...
How to reproduce:1. Open the attached project2. There is imported FBX file3. The rig is imported as a humanoid Mecanim avatar4. Expa... Read more
Quaternion rotation behaves differrently since 5.5
To reproduce:1. Open attached project2. Press and hold A and click3. Notice that the sword animation looks weird (.gif added to edit... Read more
Unity Editor loads colliders differently than the Standalone Player
Reproduction steps:1. Open my attached project in Unity2. Open the "TestScene"3. Press play4. Observe the player falling through col... Read more
"Missing" array references are set to "None" when scene is reloaded.
When scene is reloaded (for example changes are saved) "Missing (GameObject)" ARRAY references are set to "None" (GameObject). STR: ... Read more
[WindowsStandalone] Player crash report doesn't consider -logFile argument
How to reproduce:1. Open the attached project "PlayerCrash.zip"2. Build test scene (File -> Build Settings -> Build) and name ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates