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[Project View] Parts of the Asset Store login popup are pushed offscreen...
When logging into the Asset Store via the Project Window, some buttons will be pushed off the edges of the login window if the login... Read more
Scripts are unable to compile after upgrading project to 2019.3.0b4
How to reproduce:1. Open the user-supplied project2. Observe the errors in the Console window Expected result: after upgrading the p... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps:1. Log in as a user that contains spaces in the name2. Create a New Project3. Import the "Trigger.cs" script4. Ch... Read more
Touches are not being registered when touching multiple screens simultan...
How to reproduce:1. Open the user's project2. Extend the game window so it spans multiple monitors3. Enter the Play Mode4. Touch the... Read more
[Linux] 'Access denied' response is received when opening a module downl...
How to reproduce:1. Create a new Project using an Editor without WebGL module installed2. Go to File -> Build Settings3. Select W... Read more
Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...
To reproduce:1) Open the attached project and "Infinite Water Demo" scene2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1, 202... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR:1. Load the Hub2. Select the Arrow(if you have multiple versions) and select any version3. Click on the project name field4. Dra... Read more
Disabled Built-in Package Modules are included when Building the project
How to reproduce:1. Create an empty project2. Disable all Built-in Packages in the Package Manager3. Build the project4. Inspect the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned