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Fixed in 2022.1.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X

Votes

0

Found in

2019.4

2020.3

2021.1

2021.2

2021.2.0b4

2022.1

Issue ID

1350950

Regression

No

Crash on keywords::KeywordRemap::Remap related to Keyword remapping

Shader System

-

We are currently not aware of a consistent reproduction scenario for this issue.

Error that is seen before the crash in the log files: "No keyword remapping data found"

Reproducible with: 2021.2.0b4, 2021.2.0b7, 2021.2.0b8 (user-supplied information)
Could not test with: 2019.4.30f1, 2020.3.17f1, 2021.1.19f1, 2021.2.0b9, 2022.1.0a6 (due to missing reproduction scenario)

First lines of the stack trace:
0 com.unity3d.UnityEditor5.x 0x0000000100aa545c keywords::KeywordRemap::Remap(keywords::LocalKeywordState const&, keywords::LocalKeywordState&) const + 32
1 com.unity3d.UnityEditor5.x 0x0000000100acbccc ShaderLab::Program::GetMatchingSubProgram(Shader const*, ShaderLab::Pass const*, keywords::LocalKeywordState const&, unsigned int, keywords::LocalKeywordState*, ShaderSnippetResult&, bool, bool, int, int) const + 284
2 com.unity3d.UnityEditor5.x 0x0000000100acbccc ShaderLab::Program::GetMatchingSubProgram(Shader const*, ShaderLab::Pass const*, keywords::LocalKeywordState const&, unsigned int, keywords::LocalKeywordState*, ShaderSnippetResult&, bool, bool, int, int) const + 284
3 com.unity3d.UnityEditor5.x 0x0000000100ad5ed8 ShaderLab::ShaderState::FindSubProgramsToUse(Shader const*, ShaderLab::Pass const*, ShaderLab::SubPrograms&, ShaderPassContext const&, keywords::LocalKeywordState const&, bool, int, int) const + 312

Notes:
- Reproducible on Windows Editor and Player
- Reproducible on macOS Editor and Player

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a8

  2. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0b12

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.23f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.33f1

Comments (1)

  1. AkyangL

    Jan 18, 2022 10:23

    This is still happen when I use Unity 2021.2.8 with the sample project Boss Room. In editor the game runs okay, but when I try to run the exe, then it will crash right away. Once I remove the Preloaded Shaders in Graphics setting, then the exe is fine.

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