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Root Transform setting ignored in Animation Clip created inside Timeline
How to reproduce: 1. Download attached project file and open "test" Scene 2. Enter Play Mode and try to edit New Timeline -> Recorde... Read more
Shader with corresponding ShaderVariantCollection built as an AssetBundl...
Steps to reproduce: 1) Download attached project 'ShaderVariantCollection.zip' and open in Unity 2) In the Project window, go to As... Read more
Single Line Input Field becomes Unresponsive
An Input Field with Line Type set to 'Single Line' cannot be modified and seemingly 'freezes' when a large string is pasted into it.... Read more
Navigating to the End of an Input Field using the 'End' Key does not wor...
Navigating to the End of an Input Field using the 'End' key does not work as expected when the Input Field is at its maximum value. ... Read more
When creating a DynamicMethod, an error occurs then opening 'About Unity...
How to reproduce: 1. Download attached project file 2. Select Window -> EditorWindowEx 3. Select Help -> About Unity Expected resul... Read more
Scrollcontent gets cut off when resizing Game window in Play mode
To reproduce: 1. Download attached project "Unity_563p1_ScrollbarBug.zip" and open in Unity 2. Open "scrollbar_bug" scene 3. Enter ... Read more
Editor crashes when pausing, unpausing and stopping play mode
Steps to reproduce: 1. Download Attached project 2. Open "One Way Platforms" scene (PC2D->Example->One Way Platforms) 3. Enter play ... Read more
Some text is not shown properly on Editor after opening project
Reproduction steps: 1. Open project attached. 2. If there are some warnings (not errors) shown, reopen project. Expected result: Al... Read more
[facebook] build and run into gameroom works unreliably
-e: it works the first time but fails on subsequent times -repro: --start gameroom app --create new project --switch to FB --build&... Read more
RenderTexture gives wrong result when calculating area of the gameObject
Steps to reproduce: 1) Download attached project 'RenderTextureBug-5.6.0.zip' and open in Unity 2) Open scene 'Test' and press Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGL] Alpha channel loss in .dds Textures when viewing them with OpenGL selected as Graphics API
- ShaderGraph changes Scope setting to "Global" when toggling "Show In Inspector" and re-selecting the property
- [OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" are enabled
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled