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[Animation Stream] binding AnimationStream handles on a nested "Humanoid...
This issue now only occurs with Humanoid characters. Same issue on generic hierarchy was addressed with bug#1183581 As soon as you "... Read more
The Attach button is disabled in Target GameObject panel in Visual Effec...
How to reproduce:1. Open the project "VisualEffectGraph"2. Open the scene "SampleScene"3. Select the child "New VFX" of the GameObje... Read more
[Vulkan] [HDRP] Freeze and/or crash when a Material with an HDRP shader ...
Steps to reproduce:1. Open a project with HDRP2. Set Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other... Read more
[Android][OpenGLES] "Failed to get timestamps for frame" errors are thro...
Repro steps:1. Open QA attached project “repro_1201150”2. Make sure "Optimized Frame Pacing" setting is used in Player Settings ->... Read more
'Layout' dropdown button doesn't work after desktop scaling is changed
Steps to repro:1. Create a new project or open an existing one2. Edit -> Preferences -> UI Scaling3. Make sure that "Use defau... Read more
Assembly.Load fails to load type of script in custom namespace when name...
To reproduce:1. Open attached project2. Open presets browser window via Window -> Pump Editor -> Presets Browser3. Toggle on "... Read more
[Android] Application crash when calling UnloadUnusedAssets with an exte...
To reproduce:1. Open attached project2. Build and run to android device3. Press Load Video button ( and choose some video from the l... Read more
Incorrect Animator parameter is renamed when trying to rename a paramete...
How to reproduce:1. Open the attached 'project-1202172.zip' project2. In the Animator window open the 'Parameters' tab3. In the sear... Read more
Hierarchy change when creating a child prefab and undoing on a disconnec...
Steps to reproduce:1. Open the Project supplied in Edit2. Go to Scene ("Prefab Bug")3. Make a Prefab out of "Level (Disconnected and... Read more
[OSX] Crash on gpumInitializeIOData.cold.1 when baking lights in a Scene...
How to reproduce:1. Open the "SampleScene" Scene in the user-supplied project2. Wait for the lighting bake to begin3. Observe the cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons