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FullScreenMovieScalingMode.AspectFill does not work as expected on Android
FullScreenMovieScalingMode.AspectFill does not fill the screen and leaves black borders on portrait mode. Works as expected on iOS. Read more
Freeze on printing downloaded long string
1. Open scene "test"2. Play in editor3. Press Gui.button "return Length 100,000(Freeze)", file will be downloaded and printed with d... Read more
Text of uGUI disappears after application is sent to background on WP8
Steps to reproduce:1. Create a project which uses Text component2. Build and run on WP83. Send application to background and bring i... Read more
BlendTree slider is broken
BlendTree slider is broken. To reproduce:- Create a new project and import the "Mecanim Example Scenes" project from Asset Store- Op... Read more
Masks stop working when applying negative scales
1.Open uGUIPrefab project2.Open Assets/scaleandmask.unity scene3.Expand HUD object4.Look at the text5.Set scale of Panel to -1, 1, 1... Read more
WP8 5.0 build crashes when built on top of an older version build
To reproduce:1. Create a new project with Unity 4.52. Build for wp83. Open up the project with 5.04. Build & Run into the same f... Read more
RaycastHit.triangleIndex returns wrong triangle index when raycasting a ...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Hover mouse over the plane4. Observe incorrectly drawn ... Read more
Depth/DepthNormals textures sometimes use Linear texture filtering
Depth & DepthNormals built-in textures sometimes (e.g. in forward rendering) use bilinear filtering, which is wrong. Due to the ... Read more
Zooming in Sprite Editor window using mouse scrollwheel not working
- Open attached project and select the only image in it- Open the Sprite Editor with the image selected- Try to zoom in on the pictu... Read more
Editor crashes complaining about malformed shader
Open project from attached test_ao_water.zip file in Unity 5.0. It would complain about not being able to move a temp file and the o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present