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Fatal Error "No valid name for platform: 6", when 2 specific Libraries a...
To reproduce: 1. Download "MMD4MecanimEditor.dll" and "MMD4Mecanim.dll" 2. Open new Unity project. 3. Add those 2 Libraries to a pro... Read more
LineRenderer.loop causes flickering lines between LineRenderer component...
How to reproduce: 1. Open the attached project 2. Open the "Scene" scene Actual result: The triangles create flickering lines betwe... Read more
After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...
Reproduction steps: 1. Open the attached project "PlayScheduledBug.zip"; 2. Open the "Test" scene; 3. Build for WebGL (File -> Build... Read more
[.NET 4.6][iOS] UdpClient EndReceive fails with ArgumentException: Syste...
Steps to reproduce: 1. Download MulticastExample.zip 2. Run the project 3. Build the "Main" scene to an iOS device 4. In iOS device,... Read more
Reflection Probes incur cost (per renderer) regardless of proximity to e...
Reproduction steps: 1. Open project attached (ReflectionProbePrefTest.zip). 2. Open Profiler 3. Start Scene 4. View DrawOpaque in pr... Read more
Incorrect auto layout on enabling/disabling UI child Prefab elements of ...
How to reproduce: 1. Download attached project file 2. Open "UISketches" Scene and press Play 3. In Hierarchy go to TopRightSidebar ... Read more
Setting Material.mainTexture does not refresh texture on UI.Image
Reproduction steps: 1. Open the attached project "Material.mainTexture error on UI.Image.zip"; 2. Open the Test.unity scene; 3. Ente... Read more
Primitive sprite icon in Assets become half size after adjusting compres...
Primitive sprite icon in Assets become half size after adjusting compression 1. Create new project in 2D 2. In Assets, right click ... Read more
[Android] Custom reflection shader is not reflecting game objects
Steps to reproduce: 1) Download attached project 'CameraDepthTexture.zip' and open in Unity 2) Open scene 'simplescene' 3) In Build... Read more
Assert in play mode when Culling Type is set to "Based on Renderers" (m...
Reproduction steps: 1: Open scene "BlastLevelScene" 2: Press play 3: Wait till animation loop ends or Disable/Enable "MetaGameRoot".... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player