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GUISkin Button Style does not apply to Toolbar Buttons
Steps to reproduce: 1.Open attached ‘GUISkinButtonStyleBug.zip' Unity project 2.Go to Window->'Show GUISkin Window' 3.Observe button... Read more
Crashed in Direct3DCreate9Ex when Graphics API is set to Direct3D9 and l...
Steps to reproduce: 1) Download attached project 'ShaderTest.zip' and open in Unity 2) Switch platform to PC, Mac & Linux Standalon... Read more
Creating a timeline on a prefab doesn't allow to apply changes to it
How to reproduce: 1. Create a new project 2. Create a cube 3. Drag and drop it to the project so it becomes a prefab 4. Select cube ... Read more
When timeline playable exists in the project, it prohibids changes in in...
How to reproduce: 1. Create a new project 2. Create a Cube in the scene and drag it to project window so it becomes a prefab 3. Open... Read more
Unity UI buttons become unresponsive after minimizing fullscreen window ...
How to reproduce: 1. Open the attached project 2. Change platform to Facebook and start to build; 3. Open the build for debugging v... Read more
Floating point precision affects GameObjects's vertex positions
Reproduction steps: 1. Open the attached project "DistancePrecisionRepro.zip"; 2. Open the Sphere_500000 scene; 3. Notice that the S... Read more
Changing generic animation to legacy while it is used in timeline throws...
How to reproduce: 1. Open the attached project 2. Open test scene and select Eskimo_2 3. If you open its timeline playable you can n... Read more
Collab Window - Error messages outlive their context
Errors from user actions inside the Collab Toolbar outlive their context and keep waiting for user action - they should get destroye... Read more
Child object's components are disabled when OnDestroy parent is set to null
Reproduction steps: 1. Download project "ParentTest.zip" and open in Unity 2. Enter Play mode Expected: object "Cube" rotates and a... Read more
SceneManager.sceneUnloaded gets called when interacting with objects usi...
Steps to reproduce: 1.Open attached ‘sceneunloaded.zip' Unity project 2.Enter Play mode 3.Select ‘Cube’ object in Hierarchy 4.Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The text in TMP Input Field is not unselectable and the cursor does not get placed next to text when trying to place it in WebGL
- A different artifact is produced every time when importing a ShaderGraph asset
- "InvalidOperationException" error appears when selecting a specific visual tree asset
- “Drags can only be started from MouseDown or MouseDrag events” error is thrown when registering the MouseDownEvent on a BlackboardField and calling DragAndDrop.PrepareStartDrag() and DragAndDrop.StartDrag()
- "Sample Rate Setting" is not shown in the "Default" tab when importing an Audio file