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Child object changes scale when it is duplicated
Duplicated child object changes scale if parent scale variables are not equal and child rotation are not equal to 0 or 90. Reproduct... Read more
ProjectSettings/GraphicsSettings.asset changes everytime platform is cha...
How to reproduce:1. Create new project2. Go to 'Edit > Project Settings > Editor > Asset Serialization and set it to 'Force... Read more
Editor Crashes When Game View is Behind of Asset Store Window at the Start
Reproducible on:5.4.2p35.4.2p25.4.2f25.4.1f1 Not Reproducible on:(Unity hides all other windows at start)5.6.0a25.5.0b10 (Works with... Read more
[Android] IL2CPP fails to build with vanilla Facebook SDK
Steps to reproduce:1) Download attached project ' Facebook780AndroidIL2CPP.zip' and open in Unity2) Make sure platform is set to And... Read more
Override existing menu Items does not work until reimporting scripts
Reproduction steps:1. Open attached project2. In menu bar - GameObject/3D Object/Cube3. Notice that Cube is added to the scene4. Rei... Read more
Unity fails to load internal dll due to it being on an Unknown architecture
Open Unity 5.5.0b10 with any project (even empty one) and the following two error messages show up in the console: Failed to determi... Read more
AudioClip.GetData returns samples that are missing parts of the original...
To reproduce:1. Open the attached project2. Listen to the audio clip in the "Assets" folder "Sample Clip"3. Enter play mode4. Press ... Read more
[iOS][LocationServiceStatus] is false
Reproduction steps:1. Open the attached "Archive" project.2. Build and run the "Scene" for iOS.3. Click the "GetLocation" button on ... Read more
Calling Caching.CleanCache() method fails when there is a cached assetBu...
To reproduce: 1. Open attached project2. Open "TestScene"3. Open console window4. Enter play mode Expected result: Caching.CleanCach... Read more
Standalone build with Graphics job enabled leaks memory
Reproduction steps:1. Open the project provided2. Enable Graphics job (Experimental) in player settings4. Open Task Manager3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved