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Floating point precision affects GameObjects's vertex positions
Reproduction steps: 1. Open the attached project "DistancePrecisionRepro.zip"; 2. Open the Sphere_500000 scene; 3. Notice that the S... Read more
Changing generic animation to legacy while it is used in timeline throws...
How to reproduce: 1. Open the attached project 2. Open test scene and select Eskimo_2 3. If you open its timeline playable you can n... Read more
Collab Window - Error messages outlive their context
Errors from user actions inside the Collab Toolbar outlive their context and keep waiting for user action - they should get destroye... Read more
Child object's components are disabled when OnDestroy parent is set to null
Reproduction steps: 1. Download project "ParentTest.zip" and open in Unity 2. Enter Play mode Expected: object "Cube" rotates and a... Read more
SceneManager.sceneUnloaded gets called when interacting with objects usi...
Steps to reproduce: 1.Open attached ‘sceneunloaded.zip' Unity project 2.Enter Play mode 3.Select ‘Cube’ object in Hierarchy 4.Select... Read more
[Shuriken] After removing sub emitter it's particles are still visible
Steps to reproduce: 1. Download 94699_repro.zip and open "Particles" scene 2. Select "Parent" game object 3. Navigate to Particle sy... Read more
Unity crashes after exiting Play Mode (only then effect collides with wall)
How to reproduce: 1. Download attached package and open "PC_Demo" Scene in "Assets\KriptoFX\Realistic Effects Pack v1" 2) Press play... Read more
Exception in OnPreprocessBuild makes 'Build and Run' fail while 'Build' ...
Steps to reproduce: 1. Open attached project 2. Open Build Settings 3. Do 'Build' and notice that build succeeds 4. Do 'Build and R... Read more
[Timeline] Prefabs can not blend with blendShape property when they are ...
Using timeline and prefabs can sometimes throw warnings in the console and reset the transformation values of a prefab. This warning... Read more
Particle Effect Window curve settings icons are out of place
Steps to reproduce: 1. Create new project 2. Create new Particle System 3. Open Particle Effect window 4. Enable Size by Speed modul... Read more
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