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[Android] Exception while initializing GoogleVR from Unity library usin...
Steps to reproduce: 1) Open Unity and create a new project 2) Switch platform to Android in the Build settings 3) In the Player Set... Read more
When calling UnityWebRequest.Post and passing a dictionary with data of ...
The following is the error that occurs: "UriFormatException: Uri is longer than the maximum {0} characters." Steps to reproduce: 1.... Read more
DllNotFoundException when calling SslStream.AuthenticateAsClient on OSX ...
Reproduced only with OSX 10.12.6 and .Net 4.6 How to reproduce: 1. Download attached project 2. Open "Bug" Scene 3. Press Play Act... Read more
[Daydream] Black/distorted frame appears when switching between MSAA lev...
Steps to reproduce: 1) Download attached project 'msaa_2017_bug.zip' and open in Unity 2) Make sure VR SDK is set to Daydream in th... Read more
[iOS] [IL2CPP] [.NET 4.6] Confused SyncEvent call in iOS build for .NET ...
Reproduction Steps: 1. Open User's project 2. Switch platform to iOS 3. Build 4. Try to compile in XCode Notice that compiler thro... Read more
[Mobile][IL2CPP] Builds with Blend Trees fail with linker error in Regis...
Steps to reproduce: 1. Open the attached project 2. Build to iOS 3. In Xcode, build to an iOS device Result: [iOS] Build fails wit... Read more
[2D] [Tilemap] Grey shading in Scene view for Tilemap Focus On persists ...
Grey shading in Scene view for Tilemap Focus On persists even after a Tilemap Grid is deleted Steps to Repro: 1. create a new Tile... Read more
GameObject which has a disabled cloth component does not follow parent's...
Step to reproduce: 1) Download attached project and open in Unity 2) Open scene 'springmovebug' and press Play 3) Enable Cloth chec... Read more
[Daydream] Application crash when switching between MSAA levels
Steps to reproduce: 1) Download attached 'CrashSwitchingMSAA.zip' project and open in Unity 2) Open 'MsaaTest' script and decrease ... Read more
[WebGL] integer result unrepresentable error when changing pitch of the ...
To reproduce: 1. Download and open attached "repro946347.zip" project. 2. Select WebGL as build platform. 3. Go to Player settings-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The text in TMP Input Field is not unselectable and the cursor does not get placed next to text when trying to place it in WebGL
- A different artifact is produced every time when importing a ShaderGraph asset
- "InvalidOperationException" error appears when selecting a specific visual tree asset
- “Drags can only be started from MouseDown or MouseDrag events” error is thrown when registering the MouseDownEvent on a BlackboardField and calling DragAndDrop.PrepareStartDrag() and DragAndDrop.StartDrag()
- "Sample Rate Setting" is not shown in the "Default" tab when importing an Audio file