Search Issue Tracker
Crash on RenderImageFilters if trying to render with Camera that is alre...
How to reproduce: 1. Open "CameraCrash.zip" project 2. Open the "scene" scene 3. Enter Play mode 4. Exit Play mode Actual result: U... Read more
Reopening the scene after the object is set to HideFlags.NotEditable, th...
Reproduction steps: 1. Open the attached project; 2. Open the scene "ReproScene"; 3. Click on the object "Unlocked object" and click... Read more
AudioSource PlayOnAwake doesn't play on the first frame
How to reproduce: 1. Open the attached project 2. Enter Play mode Actual result: In the console AudioSource.IsPlaying() booleans ar... Read more
[iOS][Metal] Transparent and Fade gameObjects render under other gameObj...
Only reproduces on iOS with Metal API and only when Anti Aliasing is set to "2x Multi Sampling". Steps to reproduce: 1. Open user's... Read more
Artifacts appear behind open geometry Game Object after baking with Prog...
To reproduce: 1. Open the "demo_scene" in the user-provided project 2. In the Lighting window, select "Clear Baked data" 3. Press "G... Read more
Re-enabling version control and selecting top menu Assets>Version Contro...
Steps to reproduce: 1. Setup perforce and create new project 2. Enable perforce VCS in editor 3. Reimport all 4. In top menu, go As... Read more
Assets>Version Control submenu in top menu doesn't appear until forcing ...
Steps to reproduce: 1. Setup perforce and create new project 2. Setup perforce connection in editor 3. Open Assets menu in top menu... Read more
Unity crashes when Applying/Reverting and Applying/Undoing prefab change...
Reproduction steps: 1. Open the repro project 2. Open scene 1 3. Select New Prefab in Hierarchy 4. Press Apply and then revert 5. Re... Read more
The build continues when there is a build error exception
To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip) 2. Make sure that only the "scene" scene is in the b... Read more
[PlasticSCM] Out of sync icon is not displayed when using plasticSCM and...
Steps to reproduce: 1. Setup plasticSCM and create two projects 2. Create cube and drag it to project tab to create prefab 3. Sync ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player