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When calling UnityWebRequest.Post and passing a dictionary with data of ...
The following is the error that occurs: "UriFormatException: Uri is longer than the maximum {0} characters." Steps to reproduce: 1.... Read more
DllNotFoundException when calling SslStream.AuthenticateAsClient on OSX ...
Reproduced only with OSX 10.12.6 and .Net 4.6 How to reproduce: 1. Download attached project 2. Open "Bug" Scene 3. Press Play Act... Read more
[Daydream] Black/distorted frame appears when switching between MSAA lev...
Steps to reproduce: 1) Download attached project 'msaa_2017_bug.zip' and open in Unity 2) Make sure VR SDK is set to Daydream in th... Read more
[iOS] [IL2CPP] [.NET 4.6] Confused SyncEvent call in iOS build for .NET ...
Reproduction Steps: 1. Open User's project 2. Switch platform to iOS 3. Build 4. Try to compile in XCode Notice that compiler thro... Read more
[Mobile][IL2CPP] Builds with Blend Trees fail with linker error in Regis...
Steps to reproduce: 1. Open the attached project 2. Build to iOS 3. In Xcode, build to an iOS device Result: [iOS] Build fails wit... Read more
[2D] [Tilemap] Grey shading in Scene view for Tilemap Focus On persists ...
Grey shading in Scene view for Tilemap Focus On persists even after a Tilemap Grid is deleted Steps to Repro: 1. create a new Tile... Read more
GameObject which has a disabled cloth component does not follow parent's...
Step to reproduce: 1) Download attached project and open in Unity 2) Open scene 'springmovebug' and press Play 3) Enable Cloth chec... Read more
[Daydream] Application crash when switching between MSAA levels
Steps to reproduce: 1) Download attached 'CrashSwitchingMSAA.zip' project and open in Unity 2) Open 'MsaaTest' script and decrease ... Read more
[WebGL] integer result unrepresentable error when changing pitch of the ...
To reproduce: 1. Download and open attached "repro946347.zip" project. 2. Select WebGL as build platform. 3. Go to Player settings-... Read more
Ephemeral permissions' pop up don't show up on Android O and it is not g...
How to reproduce: 1. Open the attached project 2. You can delete Manifest from Android>Plugins and keep Click.cs and test scene or 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The text in TMP Input Field is not unselectable and the cursor does not get placed next to text when trying to place it in WebGL
- A different artifact is produced every time when importing a ShaderGraph asset
- "InvalidOperationException" error appears when selecting a specific visual tree asset
- “Drags can only be started from MouseDown or MouseDrag events” error is thrown when registering the MouseDownEvent on a BlackboardField and calling DragAndDrop.PrepareStartDrag() and DragAndDrop.StartDrag()
- "Sample Rate Setting" is not shown in the "Default" tab when importing an Audio file