Search Issue Tracker
Using a compiled C# DLL in a Unity project throws a build error
How to reproduce:1. Open the attached "Repro.zip" project2. Build "test" scene to Standalone Expected result: Build succeeds when us... Read more
[2D][Tilemap] TileBase.StartUp not being called when a different Tile wi...
[2D][Tilemap] TileBase.StartUp not being called when a different Tile with the same instantiated GameObject is set Repro steps:1. Op... Read more
OnClick isn't triggered on the second click when the mouse isn't moved a...
How to reproduce it:1. Open the user's attached project "Input System Touch Input Bug Replication.zip"2. Open the Input Debug window... Read more
Toolbar appears over Play/Pause/Stop buttons when using "CsoundUnity" pa...
How to reproduce:1. Open the attached project "UnityPlay_Issue.zip"2. Open Assets/Samples/CsoundUnity/3.0.0/Csound Test/CsoundTest.u... Read more
ILPostProcessor causes DLL's that link to UnityEngine.UI.dll to fail and...
How to reproduce:1. Open attached project "1TestMirror.zip"2. Right click the TestScript in the project3. Select Reimport Expected r... Read more
[iOS 14] Screen is black before the splash screen appears
Reproduction steps:1. Open project in "Project.zip" and build it for iOS (any scene)2. Open Xcode project generated3. In project nav... Read more
Error appears in the Console when triggering a build from the compilatio...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Support > Build Dev Player3. Wait for the build... Read more
[HDRP] Area Lights shadow artifacts are shown in the Game view when Use ...
How to reproduce:1. Open the user's attached "AreaLightsShadowsRepro.zip" project2. Open "SampleScene" Scene3. Disable "Use Render G... Read more
MissingReferenceException when Reimporting All Assets with Domain Reload...
How to reproduce:1. Open the attached project "KalsiumHeroes.zip"2. Open Assets/App.unity3. Reimport All Assets (Assets > Reimpor... Read more
[UI Builder] VisualTreeAsset.contentHash is not updated after saving whe...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Open the UI Builder window (Window->UI Toolkit->Ui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc