Search Issue Tracker
Fixed in 1.3.0
Votes
0
Found in [Package]
1.1.0-preview.3
Issue ID
1330014
Regression
No
OnClick isn't triggered on the second click when the mouse isn't moved and Simulate Touch Input from Mouse or Pen is enabled
How to reproduce it:
1. Open the user's attached project "Input System Touch Input Bug Replication.zip"
2. Open the Input Debug window (Window > Analysis > Input Debugger)
3. In the Input Debug window make sure "Simulate Touch Input from Mouse or Pen" is enabled in the Options dropdown list
4. Enter Play Mode
5. Click on the button twice (don't move the mouse between clicks)
Expected result: The button is clicked twice
Actual result: The second click doesn't trigger the OnClick event
Reproduces on: 1.0.2, 1.1.0-preview.3 (2019.4.27f1, 2020.3.9f1, 2021.1.8f1, 2021.2.0a17)
Could not test with: 2018.4.35f1 - Input Debugger was not yet available
Notes:
- Not reproducible after moving the mouse between clicks
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Viewport's gizmos for Margin and Padding disappear when dragging to modify the value and the cursor leaves the Spacing section
- "Multiplayer Center" window does not reflect changes made in "Other Packages" section
- Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skinning is set to GPU(Batched)
- Editing and saving Curve changes in UI Builder window throws multiple errors in the Console
- [UI Builder] Value is not selected when left clicking on Spacing/Border Widget values
Resolution Note (fix version 1.3.0):
Fixed in: 1.3.0 (2019.4.0f1)
Fixed by: https://github.com/Unity-Technologies/InputSystem/pull/1449