Search Issue Tracker
[Scene View] Scene gizmos are not visible or are not showing up correctly
Steps to reproduce: 1. Create a new project, or open an existing one2. Make sure that your scene contains different elements, such a... Read more
[2019.3] Performance degrades heavily when instantiating a few 2D models...
To reproduce:1) Open the attached project and "LevelTest" scene2) Play it3) Click a few times on the right side of the game view to ... Read more
[Vulkan] ComputeBuffer data is corrupted when ComputeBuffer.SetData is c...
How to reproduce:1. Open the attached project "1185630.zip"2. Open the Test Scene3. Enter Play mode4. Press Add data button multiple... Read more
[SerializeReference] SerializeReference re-creates objects when they are...
Reproduction steps:1. Open "1203135" project2. Add "TestBehaviour" to the Scene3. In the Console window notice "recordedReference ==... Read more
[Performance Regression] "EditorLoop" takes a significant amount of time...
Reproduction steps:1. Open "1203866" project2. Open the Profiler and start Recording3. Enter Play mode4. Notice the average "Self ms... Read more
Rich text bold formatting is broken for the Inter font
The rich text bold formatting is broken for the Inter font. We and our users depend on this formatting to work for various layouts. ... Read more
[HDRP][Shadergraph] Adding a boolean keyword to an HDRP Lit Shader makes...
Reproduces in any version with Keywords.Repro steps:1. use a project with HDRP2. Create a lit shadergraph3. Click the settings butto... Read more
[IL2CPP] Generated code fails to compile when building a project that us...
How to reproduce:1. Open the user attached "IL2CPP_Bug" project2. Make sure the scripting backend is set to IL2CPP3. Build the proje... Read more
Deleting a Scrollbar on the ScrollView causes scene to become dirty mult...
How to reproduce:1. Create a new Project2. Add UI > ScrollView to the Scene3. Add any UI element on the ScrollView > Viewport ... Read more
Build process fails even though the build succeeded when trying to not l...
Repro steps:1. Open attached project2. Make sure platform is set to Android3. Main menu -> Window -> General -> Test Runner... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes