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[HDRP] Particles with light module enabled do not emit light
How to reproduce:1. Open the attached 'HdrpLights.zip' project2. Open 'SampleScene' Scene3. Select 'Particles System' in the Hierarc... Read more
[State Machine] Animation Blend does not occur when translating from "An...
Steps to reproduce:1. Open the attached project "Case_1204145"2. Open "Scene"3. Open Animator window4. In the Scene view Select "Cub... Read more
[Metal] New HDRP Project crashes when switching to Integrated GPU on Uni...
So far I've reproduced the issue every time when loading my new HDRP project if I was running Dedicated GPU and trying to switch to ... Read more
FMOD errors are thrown when creating Sound Instance on WebGL platform
How to reproduce:1. Open attached project ("case_1201868-WebGLSoundImport.zip")2. Open SampleScene scene3. Open Build Settings windo... Read more
[SRP] Display gizmos as quads in wireframe mode in scene view
Steps to reproduce:- Be in a project with one of the SRP (LWRP or HDRP) enabled and working.- Have any object that displays an icon ... Read more
[PlayableGraph] Playable animations not playing immediately in the Edito...
Steps to reproduce:1. Open the provided project "case_1204106-PlayableGraph.zip"2. Open "SampleScene" Scene3. Select "Cube" Prefab i... Read more
[iOS] xib files are not added to Xcode's "Copy Bundle Resources" build p...
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Open Unity-iPhone > Build Phases4. Extend the "... Read more
VFX Effects Graph window resizes the content without changing the bounda...
To Reproduce:-Create a new unity project-Download and install the Visual Effect Graph package (Window -> Packagemanager-> Visu... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project