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VisualElements change scaling when mouse moves over UI Builder window on...
Setup: to reproduce the bug, 2 displays are needed with different DPI. This can be done by having different DPI (scale settings (on ... Read more
[InputSystem] Touchscreens Multi-Touch doesn't work when using a custom ...
How to reproduce it:1. Open the user's attached project "inputsystem-multitouch-bug.zip"2. Build and Run it on device3. Click on "Br... Read more
Realtime shadows are missing under certain mixed lighting scenarios
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneB3. In the Lighting window, set Lig... Read more
Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh ...
Reproduction steps:1. Open the attached "RaycastHit crash.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expected res... Read more
Decal Material Normal Blend affecting whole area of URP Decal Projector
Steps to reproduce:1. Open users’ project “2021.2 Test Project.zip”2. In the Hierarchy window double click Game Object “bullet hole”... Read more
Shadowmask Mode is exposed in the Light component even when Shadowmask L...
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneA3. In the Lighting window, set Lig... Read more
Animation Control UI not displaying node Inspector in 2019.4.29
1. What happenedWhen upgrading to 2019.4.29 customer has discovered Animation Controllers are not displaying the Inspectors for node... Read more
Runtime theme default.tss.asset failed to be loaded from uitk package wh...
The runtime theme default.tss.asset failed to be loaded from uitk package while importing the package. Steps:1 - Create a new projec... Read more
[ShaderGraph] Transform direction from view to world is outputing a wron...
Steps to reproduce:- See attached screenshot for nodes layout : vec3(0,1,0) -> transform direction from world to view -> trans... Read more
[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...
How to reproduce:1. Open URP project2. Set platform to iOS3. Enable “Development Build” property in Build Settings4. Build & Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog