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[Mono] Multiple empty string objects point to the different instances of...
Steps to reproduce: 1. Open attached project2. Open scene "EmptyString"3. Run it and observe console4. After comparing references be... Read more
Text field is not redrawn in game view after minimizing/maximizing edito...
Text field disappears after refocus because of .dll and .mdb files conflict Reproduction steps:1. Open the attached project "case_84... Read more
Graphics.DrawMesh in onPreRender crashes if scene and game view is visib...
Steps to reproduce: 1. Open attached project "842485.zip"2. Open scene "repro"3. Run it-Unity Crahes at SendCullingCallbacks Reprodu... Read more
[iOS] App freezes when unloading assets with Profiler attached to the de...
If Unity's profiler is connected to a device, the app freezes indefinitely after unloading unused assets (when switching scenes for ... Read more
Text Mesh bounds ignore accents when font is .TTF file format
Reproduction Steps:1. Open User's project2. Notice that there are two Text Meshes3. Notice that they have Box Collider Component add... Read more
typo/grammar mistake in Unity Bug Reporter
Steps to reproduce:1. Open Unity Bug ReporterResult: second question looks like this "How we can reproduce it using the example you ... Read more
Editor freezes/crashes at SetCurrentMemoryOwner when opening a scene aft...
Steps to reproduce:1. Open the attached project2. Open the sceneA.unity scene3. Select directional light and lock the inspector view... Read more
Invalid path characters in Company or Product name prevents from generat...
Steps to reproduce: 1. Open your file browser at C:\Users\<user>\AppData\LocalLow\ and notice the folder AwesomeCompany should... Read more
WebGL: UnityProgress.js SetProgress is not called during decompression
On WebGL build, SetProgress function is not called when decompressing compressed files in Release directory. Instead, SetProgress ge... Read more
Collliders unstable due to body type constantly being set to kinematic
To reproduce:1. Open the project2. Enter play modeThe boxes fall apart Expected: the stack of boxes is stable and does not fall apar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved