Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0a5
Issue ID
1062387
Regression
No
[Unified Player Settings] On changing the Audio default speaker mode to "Raw" it sets as "Mono".
On changing the Audio default speaker mode to "Raw" it sets as "Mono".
Steps to repro:
1. Open a new project.
2. Edit > Settings
3. Select Audio from the left panel.
4. In the right panel change the "Default Speaker Mode" to "Raw".
Actual Result:
"Default Speaker Mode" set to "Mono".
Expected Result:
"Default Speaker Mode" should set to "Raw".
Reproducible on:
2018.3.0a5, 2018.3.0a4
Note: Unified settings are introduced in 2018.3.0a4.
Environment:
Occurring on Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't appear on project creation
- [Profiler] The Addressable Asset Module module outputs an ArgumentException when asset GUIDs produce a hash collision with Addressables
- Huge amounts of tests have a start delay when pressing "Run All" in the Test Runner
- Blackboard: Double borders around the tooltip
- [WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture downloaded with UnityWebRequestTexture.GetTexture()
MrFuzzzy
Jan 16, 2020 13:23
Do you intend to create a raw speaker mode that works in the near future?