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0
votes
Fixed

[ProBuilder] NullReferenceException is thrown continuously while editing...

Package: Probuilder

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Dec 06, 2019

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Version/s: 4.2.1, 4.1.0, 4.0.5

On editing vertices values from custom geometry in shape tool window, editor throws NullReferenceException continuously also on usin... Read more

0
votes
By Design

[Layout] Unity Layouts save a reference to the currently opened VFX.

Package: Visual Effect Graph

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Dec 06, 2019

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Version/s: 7.1.6

Repro steps:1. Open a VFX in the VFX window2. With the VFX window docked, create a new Layout.3. Resize some windows / change the la... Read more

0
votes
Fixed

Canvas with Screen Space - Camera Render ignores its Height value when C...

uGUI

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Dec 04, 2019

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Version/s: 2018.3.0a5, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project's Sample Scene2. Inspect the Canvas GameObject in the Scene view Expected result... Read more

0
votes
By Design

2D Tilemap Flood fill tool does show any images in the Scene View with m...

2D

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Dec 06, 2019

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Version/s: 2017.4.30f1, 2020.1.0a15

To Reproduce:- Open unity with the 2D template- Open the "Tile Palette" - (window -> 2D -> TilePalette)- Create new palette (c... Read more

0
votes
Won't Fix

[Android] Audio becomes out of sync with Video after playing it at 5x speed

Audio

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Dec 05, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

To reproduce:1. Open the User's attached project2. Build and Run on Android device3. Set the speed to 5 for a few seconds4. Set the ... Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

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Dec 04, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more

0
votes
Duplicate

Collapsing and uncollapsing Shader Graph Blend node makes a value unedit...

Package: Shader Graph

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Dec 06, 2019

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Version/s:

Collapsing and uncollapsing Shader Graph Blend node creates visual artifacts To reproduce:1. Create a new project which supports Sha... Read more

1
votes
Fixed

GameObject does not receive Fog when Surface Type is set to Transparent ...

Package: Scriptable Render Pipeline HD

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Oct 21, 2019

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Version/s: 7.1.6

How to reproduce:1. Open user's attached 'Bug.zip' project2. Open 'SampleScene' Scene3. Zoom out the viewport to clearly see that 'Q... Read more

0
votes
Won't Fix

Submitting rendering loop with a custom render pipeline when using Linea...

Package: Scriptable Render Pipeline Core

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Oct 29, 2019

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Version/s: 6.9.0

Steps to reproduce:1. Download and open attached "ScopedRenderPassDemo" project2. Generate Frames in the scene view by moving your m... Read more

0
votes
Fixed

Coroutines do not progress when WebGL app is hidden

WebGL

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Dec 06, 2019

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Version/s: 2019.1.14f1, 2019.2.0b6, 2019.3.0a3, 2020.1

How to reproduce:1. Open attached project ("webgl-coroutine-2019.1.zip")2. Open Build Settings ("File->Build Settings")3. Switch ... Read more

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