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Editor is lagging when selecting GameObject with event handling class
How to reproduce:1. Open the user's attached project2. Open scene Assets/KatalystTemplate/Core/Core3. Select the GameObject "PF_Debu... Read more
IL2CPP Scripting Backend build fails when using function pointers in a s...
Reproduction steps:1. Open the attached "1356723.zip" project2. Go to Player Settings (File > Build Settings > Player Settings... Read more
Assertion failed error is thrown when accessing AnimatorState.behaviours...
Steps to reproduce:1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor2. Open Assets/Test.... Read more
Gap in line strip when drawing using GL.LINE_STRIP with 768 lines or more
How to reproduce:1. Open the attached Unity project ("LineStripIssueRepro.zip")2. Open SampleScene (Scenes -> SampleScene)3. Ente... Read more
Sprite atlas preview is rendered with artefacts when Atlas contains a Sp...
Steps to reproduce:1. Open the attached project "Case_1353765"2. Click on Texture 2D "Texture"3. In Inspector, open the Android Sett... Read more
Input System detects PointerMove event after PointerDown events in WebGL...
Reproduction steps:1. Open the attached "BrowserInputBugRepro.zip" project2. Load "SampleScene" in the Assets/Scenes folder3. Enter ... Read more
Null value is returned when calling MonoScript.FromScriptableObject()
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Landing3. Find the "Buttons" object in the Hierarchy window... Read more
Build fails with System.InvalidOperationException error when building wi...
Reproduction steps:1. Open the user's attached project2. Build the project: Edit > Build Settings > Build And Run Expected res... Read more
PlayableBehaviour.PrepareFrame ignores Time.timeScale when Time.timeScal...
Steps to reproduce:1. Open the attached project "Project.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Console ... Read more
[Android][URP][Vulkan] NaN pixels and Bloom post-processing generates vi...
Steps to reproduce:1. Open the user's attached project "VulkanPixelNaNIssue-2021.2.zip"2. Build it to Android3. Open the app Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size