Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X
Votes
0
Found in
2020.3
2020.3.14f1
2021.1
2021.2
Issue ID
1354597
Regression
No
Null value is returned when calling MonoScript.FromScriptableObject()
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/Landing
3. Find the "Buttons" object in the Hierarchy window under Canvas -> Content
4. Click on the "Buttons" GameObject
5. Observe the Console
Expected result: no errors regarding null values for ScriptableObjects logged
Actual result: errors regarding null values for ScriptableObjects logged
Reproducible with: 2020.3.16f1, 2021.1.17f1, 2021.2.0a12
Not reproducible with: 2021.2.0a13, 2022.1.0a5
Could not test with: 2019.4.29f1 (user project files are corrupted after downgrading)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a13
Resolution Note (fix version 2020.3):
Fixed in 2020.3.28f1