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1
votes
By Design

[iOS] [ARKit Face Tracking] Build fails in Xcode, arm64 function not 4-b...

Package: ARKit

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Apr 16, 2021

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Version/s: 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open customer's attached project (steps for access in steps)2. Build for iOS and open the Xcode project genera... Read more

0
votes
Fixed

[Input System] GetDevice<T>.IsActuated reports incorrect results after a...

Package: Input System

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May 14, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps:1. Open attached project "InputActuatedTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Project window, o... Read more

0
votes
Fixed

Baked cookies in URP don't react to changes in cookie size

Package: Scriptable Render Pipeline Universal

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May 17, 2021

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Version/s: 12.0

Open the Universal_Lighting test project.Open the 220_LightCookie_Baked scene.Set GI bake mode to auto.Edit the cookie size. Expecte... Read more

0
votes
Fixed

[Editor] Layer mask values are calculated based on sequential incides ra...

Package: Scriptable Render Pipeline HD

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May 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce:1. Open the user's attached "PathTracing"2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObject"... Read more

3
votes
Fixed

Crash on UnloadAssetBundle when exiting Play Mode after recompiling scripts

Asset Bundles

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May 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Open scene "StFall1"3. Enter Play Mode4. Open any script, edit it and go ba... Read more

0
votes
Duplicate

Textures remain in RAM even after they've been uploaded to VRAM

Texture

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May 07, 2021

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Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Build and Run3. Press each of the Buttons on the left side Expected result: VRAM ... Read more

2
votes
Duplicate

[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...

Package: Scriptable Render Pipeline Universal

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Apr 19, 2021

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Version/s: 12.0.0

How to reproduce it:1. Open the user's attached project "NoSrpShaders.zip"2. In the Player Settings make sure Graphics API is set to... Read more

0
votes
Fixed

Shader Compilation Error when generating Normal (Material) AOV of a mode...

Package: Scriptable Render Pipeline HD

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May 04, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project named "HDRPAxFAovRepro2.zip"2. Open the ReproScene3. Enter Play mode4. Select the Main... Read more

0
votes
By Design

A model with AnimationType - Legacy and ImportAnimation - false still ge...

Asset - Importers

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a18

Reproduction steps:1. Open attached project "AnimationReferences.zip"2. Select "Ball@jump" in the Project view3. In the "Animation" ... Read more

0
votes
Fixed

[Addressables] LoadAssetAsync runs scripts that are attached to the asse...

Package: Build Pipeline - Addressables

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May 06, 2021

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Version/s: 1.18.2

How to reproduce:1. Open the user's attached project and SampleScene scene2. Enter the Play mode (observe the Console and that the C... Read more

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