Search Issue Tracker
Fixed in 12.0.0
Fixed in 12.x
Votes
0
Found in [Package]
12.0.0
Issue ID
1333780
Regression
No
Shader Compilation Error when generating Normal (Material) AOV of a model using AxF shader
How to reproduce:
1. Open the attached project named "HDRPAxFAovRepro2.zip"
2. Open the ReproScene
3. Enter Play mode
4. Select the Main Camera and enable the Trigger in the Capture AOV script component
5. Wait for the Shader Compilation process to finish and observe the console window
Expected results: Shader Compilation process succeeds
Actual results: Shader error is thrown informing that maximum ps_5_0 sampler register index (16) was exceeded
Reproducible with: 2020.3.8f1(10.5.0), 2021.1.7f1(11.0.0), 2021.2.0a17(12.0.0)
Could not test with: 2018.4(HDRP was in early preview), 2019.4.26f1(AxF importer breaks on project downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resizing Profiler Module Details panel and releasing mouse button outside Unity doesn't cancel resize
- "Auto-hide gizmos" preference is not saved when reopening the project
- Sampling a custom depth texture on a machine with a GTX 1080 makes object's textures display the wrong color when in Play mode or Player
- Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass shader when AssetBundles are built in older Unity Versions
- [Android] URP Project crashes when built on a device with PowerVR Rogue GE8320 GPU
Resolution Note (fix version 12.0.0):
Fixed in 2022.1.0a2 and HDRP 12.0.0