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Scripts compile with wrong standard libraries on first import
Repro steps:1. Download the attached project and delete the Library folder2. Open the project in Unity3. Observe the Console Actual:... Read more
Files of another packages are being updated when importing a different a...
To reproduce:1. Create a new project2. From the asset store import "Gif and Screenshot tool" asset3. Import second asset "Easy Mobil... Read more
Collab's drop down button "Start now!" doesn't work when clicked
To Reproduce- Open a new unity project- Navigate to the collab button (top right of unity, called Collab with a drop-down arrow)- Pr... Read more
[Vulkan] Crash in vk::CommandBuffer::WriteTimestamp when opening Editor ...
To reproduce:Create a new project with -force-vulkan CRASH! Reproduced in 2020.1.0a15Not reproduced in 2020.1.0a14Note: Changesets o... Read more
[GPU PLM][OSX] Editor crashes in RadeonRays::PlainBvhTranslator::Process...
How to reproduce:1. Create a new Unity project2. Import the tester-attached package(TerrainCluster.unitypackage)3. Turn off Auto Gen... Read more
[Sprite Editor] NullReferenceException is thrown on "Shift+1" key pressi...
NullReferenceException is thrown on "Shift+1" key pressing in the Skinning Editor to "Reset Pose" of character under "Sprite Editor"... Read more
[Android][Video Player] Video transcoded to H265 on certain PC does not ...
How to reproduce:1. Open attached "VideoReport" project2. Notice that both videos are already transcoded to H265 format3. Build &... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more
First created Terrain Layer does not get applied as a Base Layer for the...
Reproduction steps:1. Open the attached project named Case_12007362. Select the Terrain in the Scene3. Select Paint Texture Tool -&g... Read more
[Sprite Editor] Blank input is accepted as Bone label in the "Skinning E...
Bone name is accepted as blank/empty in the "Skinning Editor", refer attached screenshot Steps to repro:1. Create a new project2. Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size