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0
votes
By Design

Custom Audio Asset doesn't emit sound when played in Timeline

Timeline

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Nov 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b9, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "Timeline" GameObject from the Hierarchy3. ... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

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Nov 25, 2019

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Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

0
votes
Fixed

[Deployment Management] Save Scene pop up does not close after clicking ...

Deployment Management

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Nov 25, 2019

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Version/s: 2019.3.0b4, 2019.3.0f1, 2020.1.0a4

Save Scene pop up does not close after clicking on Don't Save button on Enabling Use incremental GC.Save Scene pop up appears twice ... Read more

0
votes
Not Reproducible

[IL2CPP] Generated Mac Xcode project causes a missing GameAssembly.map e...

MacOS

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Nov 25, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a15

How to reproduce:1. Open the "Il2cppMacTest.zip" project2. Build the project for macOS with "Create Xcode Project" option3. Build th... Read more

0
votes
By Design

Blender Meshes get illuminated too brightly when Directional Light Cooki...

Progressive Lightmapper

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1, 2021.1

Steps to reproduce:1. Download and open attached project2. Open "SampleScene" scene3. Select "Directional Light" in the Hierarchy wi... Read more

0
votes
Fixed

[Universal] Some materials throw errors when updated to Universal RP thr...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2019

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Version/s: 7.1.5

Repro steps:1. Use a project with Universal RP2. Create a new material, assign to it shader "Legacy Shader/Diffuse"3. Go to Edit -&g... Read more

0
votes
Fixed

Sprite masks not working on sprites using a GPU-instanced material

2D

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Apr 08, 2019

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Version/s:

Sprite masks not working on sprites using a GPU-instanced material Steps to reproduce:- Create a sprite mask- Create a new material ... Read more

0
votes
Fixed

[ARKit] Definition for 'kXRInterfaceMatchAnyVersion' is missing when ARK...

Package: ARKit

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Nov 25, 2019

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Version/s: 3.0.0-preview.3

How to reproduce:1. Create a new Unity project2. Import the packages "Input System" (version 1.0.0-preview.3) and "ARKit XR Plugin" ... Read more

0
votes
Fixed

[URP]Editor crashes after Renderer features object is added to a Forward...

Package: Scriptable Render Pipeline Lightweight

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Nov 26, 2019

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Version/s: 6.9.2

[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset Repro steps:1. Observe ForwardRenderData.pr... Read more

0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

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Nov 26, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

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