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IL2CPP Player crashes when calling a C# 9.0 function pointer
Reproduction steps:1. Open the attached "FunctionPtrRepro.zip" project2. Go to Player Settings (File > Build Settings > Player... Read more
[UI Builder] styles of uss files are assigned to all element in ui builder
Pre-Steps: 1. Install 2021.1.17f2. Add com.unity.ui.builder 1.0.0-preview.163. Add com.unity.ui 1.0.0-preview.16 Note: any other com... Read more
[Android][XR][URP] ARFoundation with URP makes some devices possibly ove...
How to reproduce:1. Download and open the user's attached project2. Build and Run to an Android device3. Keep the application runnin... Read more
'undeclared identifier 'texture_a'' error when connecting a SampleTextur...
Repro steps:1. Import the attached package in an HDRP-enabled project2. Open 'New Scene'3. Observe the errors Note:- Happens only wi... Read more
Errors when selecting a ScriptableObject asset
How to reproduce:1. Open the attached project "Upgrader Test.zip"2. Select Assets/Animancer Upgrader v7.0.asset3. In the dialog box ... Read more
Colored pixel artifacts are visible when inspecting a Tile Palette
How to reproduce:1. Open the user-submitted project2. Open and observe the Tile Palette window (Window > 2D > Tile Palette) Ex... Read more
[IMGUI] EditorGUILayout.MaskField shows wrong options and doesn't act li...
How to reproduce:1. Open the "case_1359256"2. Open the "Custom Window" custom EditorWindow3. Observe the "Mask1" field's options by ... Read more
Crash when entering Play Mode if a ScriptableObject Resource is loaded a...
Reproduction steps:1. Open the attached "Test.zip" project2. Select the "Test" ScriptableObject in Assets > Resources3. Enter Pla... Read more
[UI Toolkit][IL2CPP] UI is not visible when in built Player and serializ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build or a windows IL2CPP build3. Host th... Read more
[iOS] Xcode builds contain a reference to profile.json
Reproduction steps:1. Create and open a new project2. Switch the platform to iOS3. Build the project to Xcode4. In the Navigator win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene