Search Issue Tracker

8
votes
Fixed

Button can't be clicked if Z scale is set to 0

uGUI

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

Repro steps: 1. Create a New Project 2. Create a Button 3. Set the Canvas "Render mode" to "World Space" 4. Set the Buttons Z Scale... Read more

6
votes
Fixed

[Metal][NVIDIA] Grass Textures are flickering when using Post Processing...

Terrain

-

Jun 24, 2017

-

Version/s: 5.6.2f1

How to reproduce: 1. Open "GrassFlicker" project and "1ksubmit" scene 2. Expand "FPSController" GameObject in Hierarchy and click o... Read more

0
votes
By Design

Dragging a sprite into Scene View no longer auto-imports to Assets

Scene Management

-

Jul 17, 2017

-

Version/s: 2017.3.0a1

Dragging a sprite into Scene View no longer auto-imports to Assets 1. Create a new project, in 3D mode 2. Open File Explorer (Windo... Read more

0
votes
By Design

Test Runner's parameterized tests does not assert error on failure when ...

Themes

-

Jul 10, 2017

-

Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open Test Runner 3. Press Run All in Edit Mode 4. Observe the child remains gray... Read more

0
votes
Fixed

Multiple Assets with identical GUIDs are not assigned new ones if they a...

Editor - Other

-

Jul 14, 2017

-

Version/s: 5.3.8f2

Repro steps: 1. Open "asset-guid.zip" 2. In File Explorer copy the "Assets\enUS" subdirectory. This will create two assets with the... Read more

0
votes
Fixed

A method with PostProcessSceneAttribute is not called after loading the ...

Scene Management

-

Jul 16, 2017

-

Version/s: 2017.2.0b3

How to reproduce: 1. Open the attached "PostProcessScene" project and "Scene_1" scene 2. Observe the Loader.cs and SceneProcessor.cs... Read more

0
votes
Fixed

Drag and drop applies changes to a prefab with timeline when in preview ...

Timeline

-

Jun 29, 2017

-

Version/s: 2017.1.0b5

Steps to reproduce: 1. Open any Unity project 2. Create a new GameObject in the Hierarchy 3. Add a timeline to a GameObject via the ... Read more

0
votes
Duplicate

Setting UnityEngine.UI.Text.text property repeatedly causes a memory leak

IMGUI

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

How to reproduce: 1. Open "TextMemoryLeak" project 2. Open the Scene 3. Enter Play mode and check the memory usage for some time 4. ... Read more

0
votes
Fixed

ArgumentNullException is shown when reverting the prefab instance

Scene Management

-

Jul 15, 2017

-

Version/s: 2017.2.0b3

To reproduce: 1. Open the project, attached by the user (BugReport_Undo_Object registered for Undo cannot be null.zip) 2. Open the ... Read more

0
votes
By Design

When Android is selected as the target platform, Compute Shaders cannot ...

Graphics - General

-

Jul 10, 2017

-

Version/s: 5.6.2f1

Steps to reproduce: 1. Open the attached project 2. Switch platform to Android 3. Open any scene in the project 4. Play the scene 5.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.