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Publishing to Collab doesn't show progress
Publishing new data to a project that uses Collab will display a progress bar that never progresses, and just finishes when at 100%.... Read more
reducing sample rate leaves blank end on the animation clip
-e: see title -repro:--open test scene from attached project--select the object with the animator controller--open Animation window-... Read more
Substances renaming generates errors and bad behaviour
After renaming a substance material, several errors appear in the Editor console. Reproduction Steps:1. Open the attached project an... Read more
Substance generates incorrect warning when changing shader type
After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more
[SpeedTree][Rendering] White dot artifacts appear on SpeedTrees leaves o...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package;4. In the Project Browser go to Assets -> Scenes;... Read more
Can't edit colliders on a new projects
Reproduction steps:1) Create a new project2) Add an object to the scene (doesn't matter if it is an empty one or not)3) Add any type... Read more
[Rendering] z-fighting artifact on Speedtree billboards when using Point...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package;4. In the Project Browser go to Assets -> Scenes;... Read more
[UWP] Universal Windows native dll is ignored in Release/Master but work...
Steps to reproduce: 1. Open attached project "839333.zip"2. Open scene "Dummy"3. Build for Local Machine4. Once building is done ope... Read more
[Android] [iOS] Speed degradation on IL2CPP backend
Steps to reproduce:1) Download attached project 'ParallaxCloudSystem-1.zip' and open in Unity2) Switch platform to Android3) Build a... Read more
Error produced by failed connection to cache server causes batch mode bu...
Steps to reproduce: 1. Create new project, enable cache server and enter ip of non-existing server2. Re-open project to make sure th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value