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[HDRP] Material doesn't have a float or range property error is thrown w...
"Material doesn't have a float or range property '_TransparentSortPriority'" AND "Material doesn't have a float or range property '_... Read more
[WindowsMR][XRSDK] Occlusion mesh being created every frame
1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more
Prefab is childed when dragging the prefab from Project window to Hierar...
How to reproduce:1. Open the attached 'project-1197793.zip' project2. Drag the 'Cube' prefab from Project window to the Hierarchy wi... Read more
[SRP] Internal: JobTempAlloc allocation warnings are continuously printe...
How to reproduce:1. Create a new Unity project2. Download and import the LWRP/URP package3. Create a rendering asset and set it in t... Read more
Selected Object disappears and "Failed to unpersist" errors are throw wh...
If a GameObject is selected and the Animation window is open, entering Play mode makes the GO disappear and "Failed to unpersist..."... Read more
[InputSystem] InputAction.ReadValue<float> returns 0 when a Hold Action ...
How to reproduce:1. Open the attached project "1195498.zip"2. Open the SampleScene3. Enter Play mode and hold "Space" button pressed... Read more
Shader Graph opening of new files is not consistent with other artist or...
Shader Graph opening of new files is not consistent with other artist oriented tooling in Unity To reproduce:1. Create a new project... Read more
[DirectX12][PostProcessing] Using DirectX12 and Ambient Occlusion from P...
Reproduction steps:1. Open "1185474_minimal_2.zip" project2. Enter play mode3. Open the "Stats" tab4. Note the FPS5. Select "POSTPRO... Read more
HDRP ShaderGraph 'Double-Sided' option does not affect the mesh when HDR...
Reproduction steps:1. Open the attached project named Case_11997192. Open the Sample Scene3. Observe the 2 Quads in the Scene Expect... Read more
[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements