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Null Reference Exception occurs on editing cloth constraints or collision
Null Reference Exception occurs on editing cloth constraints or collision. Once the exception occurs the editing window doesn't open... Read more
[VideoPlayer] Timeline goes to 0 when seeking
When starting a seek on the time of a video clip, the player will temporarily read "0" before resuming. Reproduction Steps:1. Build ... Read more
Button SelectionState is not updated when CanvasGroup.Interactable is se...
How to reproduce:1. Open the attached "TestFor1052270.zip" project2. Enter the Play mode3. Click on the Disable Button (it disables ... Read more
Text color is applied incorrectly on some Chinese characters when using ...
To reproduce:1. Open project2. Open 'test' scene3. Select test material4. Move 'Change Color Height' slider in the inspector, notice... Read more
SpritePacker with LateBinding points to incorrect UI.Image
Reproduction steps:1. Open the attached project "LateBindingBugTestTheres.zip";2. Open the Main scene;3. Observe the Sprites in the ... Read more
[2D] Sprite isPacked returns an invalid value when switching Sprite Pack...
How to reproduce:1. Open the user-submitted project2. Go to Edit -> Project Settings -> Editor3. Change the Sprite Packer Mode... Read more
UI elements distort on "Import Heightmap" window when shrinking it horiz...
Properties become unusable and their input field distorts when "Import Heightmap" window shrinks horizontally and vertically Steps t... Read more
[Improved Prefab] Override indicator won't show when the "Renderer" Modu...
Note: Bug reported against Improved Prefabs build but underlying issue is an old one: That the Renderer module header doesn't go thr... Read more
[Unity Test Runner] Tests with Assembly Definition files are delayed for...
Reproduction steps:1. Open project <redacted>;2. Open Window -> Test Runner;3. Select "Run All" for running tests. Expected... Read more
Particle system's position cannot be changed *visually* when simulation ...
How to reproduce:1. Open attached project ("case_1052381_particles.zip")2. Press Play Expected result: Particle System spawns where ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window