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Canvas elements twitching when monitor screen scale is set to 125%
Steps to reproduce:1. Set first monitor scale to 125%2. Open attached project3. Press play4. Move any window from Unity to second pc... Read more
[Linux][Editor] Unable to put in custom name when creating a new library.
The Name field in Create New Library window does not seem to take input.This happens to Color Picker, Gradient Editor and Curve Edit... Read more
[Linux] The Project name does not take non-western character.
Example:Лорем ипсум долорΛορεμ ιπσθμ δολορ情米出則係療社優真学将支ぐリ済治でてづら법관은 탄핵 또는بقعة وعُرفت الغالي بل وصلლორემ იფსუმ დოლორÆØÅæøåĂÂÎȘȚăîâșț Re... Read more
Tracked Pose Driver Pose Source values are clobbered when multiple GameO...
How to reproduce:1) Create 2 GameObjects2) Attach a Tracked Pose Driver to each GameObject3) Change the pose source for one of the T... Read more
[2D][Pixel Perfect] Pixel Perfect component stopped working after Hot Re...
1. What happened[2D][Pixel Perfect] Pixel Perfect component stopped working after Hot Reloading Repro:1. Open the attached Project a... Read more
Crash on SerializedObject::Init when creating SerializedObject for an em...
How to reproduce:1. Open the attached "TestFor1061331.zip" project2. Click Window -> Crash Test3. Observe the crash Expected resu... Read more
If a Trail Renderer is moved and then cleared, Clear executes before the...
To reproduce: 1. Open the attached project (TrailRenderer bug 2018.2.zip)2. Enter Play mode3. Observe the Trail Renderer in the scen... Read more
Windows Standalone Player becomes unresponsive on closing
Windows Standalone Player doesn't shut down and becomes unresponsive on closing in 2018.3.0a5. Steps to reproduce:1) Create new proj... Read more
[UWP] [.NET] Complex use of generic types results in WSA build failing w...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build Visual Studios solution with .NET backend4. Open Vi... Read more
[HDRP] Unity takes all system RAM and the Editor is slow when updating/d...
How to reproduce:1. Create a new HDRP project2. Open "Package Manager" window3. In Packages tab, select HD Render Pipeline and updat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow