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0
votes
Feature Request

InputAction.GetBindingDisplayString always returns WASD when the control...

Package: Input System

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May 16, 2023

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Version/s: 1.5.1

Reproduction steps:1. Open the attached “Test Project” project2. Open the “Samples/Input System/1.5.1/Rebinding UI/RebindingUISample... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Won't Fix

"The same field name is serialized multiple times in the class or its pa...

Serialization

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May 08, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.2f1

How to reproduce:1. Open the user-attached project “BugReport”2. Open the “SampleScene” scene3. Open the “Derived.cs” Asset and add ... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Not Reproducible

AssetDatabase.V2.Refresh Occurs Twice when editing Assemblies

Asset - Database

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Oct 28, 2021

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Version/s: 2020.1.11f1, 2020.3, 2021.2, 2021.2.0f1, 2022.1, 2022.2

Reproduction steps:1. Open attached project "My project"2. Open Iteration Profiler by navigating to Window -> Analysis -> Edit... Read more

0
votes
Won't Fix

[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...

Build Pipeline

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Dec 30, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open user's attached project "DungeonCrawlTycoon.zip"2. Build it as an App bundle3. Notice the Task manager wh... Read more

0
votes
Fixed

[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...

Global Illumination

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May 17, 2016

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Version/s: 5.4.0b18

1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more

1
votes
Fixed

Toolbar appears over Play/Pause/Stop buttons when using "CsoundUnity" pa...

IMGUI

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May 11, 2021

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Version/s: 2020.1.0a15, 2020.3, 2021.1, 2021.1.2f1, 2021.2

How to reproduce:1. Open the attached project "UnityPlay_Issue.zip"2. Open Assets/Samples/CsoundUnity/3.0.0/Csound Test/CsoundTest.u... Read more

0
votes
Fixed

Crash on IsPatchClamped when pressing the "Paint Details" button

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Feb 01, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

Reproduction steps:1. Open the “user's attached project”2. Open the “Game” Scene3. Select the “Terrain” GameObject in the Hierarchy4... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

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