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Feature Request



Found in [Package]


Issue ID




InputAction.GetBindingDisplayString always returns WASD when the controller is used

Package: Input System


Reproduction steps:
1. Open the attached “Test Project” project
2. Open the “Samples/Input System/1.5.1/Rebinding UI/RebindingUISampleScene” Scene
3. Switch the Windows keyboard to AZERTY layout (French language)
4. Entert the Play Mode
5. Press any button on the keyboard
6. Press any button on the gamepad (used Xbox360 controller)
7. Observe the Game View, section “Keyboard & Mouse”, field “Move”

Expected result: Field “Move” is set to “Z/Q/S/D”
Actual result: Field “Move” is set to “W/A/S/D”

Reproducible with: 1.3.0, 1.4.1, 1.5.1 (2020.3.48f1, 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14)

Reproducible on: Windows 10

- The issue is also reproducible with the Russian keyboard layout, but instead of “Z/Q/S/D” it will display “Ц/Ф/Ы/В”
- Related issue ISXB-265.

  1. Resolution Note:

    Thank you for your bug report.

    After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Feature Request" and added into our feature backlog for future consideration.

    The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.

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