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0
votes
Fixed

[.NET 4.6][iOS] Build throws NotSupportedException when creating a WebRe...

Scripting

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Aug 04, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open project attached by QA 2. In player settings set Scripting Runtime to experimental .Net 4.6 3. Build for iOS (... Read more

0
votes
Fixed

Selecting a shader with "GrabPass" crashes the Editor if Graphics API is...

Shaders

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Aug 04, 2017

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Version/s: 2017.2.0b5

Reproduction steps: 1. Open "MinimalRepro.zip" project (It crashes the first time) 2. Drag "Water" from "Shaders" folder, to "New M... Read more

0
votes
Fixed

Objects are affected by the Root motion even if it is disabled and handl...

Animation

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Jul 28, 2017

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Version/s: 2017.1.0p2

Reproduction steps: 1. Open the attached project "RootMotion Bug.zip"; 2. Open the Test.unity scene 3. Observe that there are 3 cube... Read more

3
votes
Fixed

Animation transitions between key frames are corrupted when modifying ke...

Animation

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Jul 31, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open my attached project 2. In Hierarchy window, select BlendShape, enter Play mode 3. While in Play mode, keep cha... Read more

0
votes
Fixed

[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...

XR SDK

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Aug 02, 2017

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Version/s: 5.6.3f1

Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity 2) Make sure Virtual Reality Supported is ena... Read more

0
votes
Won't Fix

Editor displays incorrect "Average Velocity" for animation clips

Animation

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Aug 03, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open the attached project 2. Open the TestScene scene 3. Play the scene 4. Observe the blue, red and green fi... Read more

1
votes
Fixed

[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...

Visual Effects - Legacy

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Aug 03, 2017

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Version/s: 2017.2.0b5

Repro steps: 1. Open Scene1 from the attached project, or create a particle system in a new project. 2. Select the particle system i... Read more

0
votes
By Design

After removing some assets the "AssetBundleBuild[]" map does not rebuild...

Asset Bundles

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets 3. Note that ... Read more

0
votes
Duplicate
1
votes
Not Reproducible

Continuously creating lists leads to a memory corruption and crash

Mono

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Jul 30, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Download the latest attached project(oc link) 2. Enter Playmode 3. Exit Playmode 4. Repeat steps 2-3 until it... Read more

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